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A reactive take on the ECS pattern for .net game developers
Created 2017-09-06
440 commits to master branch, last one 5 months ago
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Created 2016-05-30
253 commits to master branch, last one 17 days ago
An example of the Roguelike 2d game using EcsRx
Created 2016-06-20
52 commits to master branch, last one 5 months ago