3 results found Sort:

37
529
mit
26
A reactive take on the ECS pattern for .net game developers
Created 2017-09-06
440 commits to master branch, last one 9 months ago
A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.
Created 2016-05-30
253 commits to master branch, last one 4 months ago
An example of the Roguelike 2d game using EcsRx
Created 2016-06-20
52 commits to master branch, last one 9 months ago