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Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.
Created
2024-04-09
16 commits to master branch, last one 6 months ago
Chaotic attractors with python (Lorenz, Rossler, Rikitake etc.)
Created
2019-05-30
73 commits to master branch, last one 11 months ago