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A Doom Renderer written in Rust.
Created
2014-09-18
440 commits to master branch, last one 3 years ago
An attempt to understand how DOOM engine works
Created
2019-06-10
47 commits to master branch, last one 3 years ago
Wad archive editor for League of Legends
Created
2017-09-16
393 commits to main branch, last one 12 days ago
Watch and Deploy - deploying ThinWARs without IDE plugins
Created
2018-12-09
121 commits to master branch, last one 4 years ago
C# parsers and formats for Half-Life 1 and related engines.
Created
2019-05-06
143 commits to master branch, last one 9 days ago
A self-contained, portable DOOM launcher and WAD collection presented as an early '90s MS-DOS disk-zine. See "Releases" below for downloads.
Created
2017-08-15
663 commits to master branch, last one about a year ago
Wii archive containing WADs including official, unofficial and system IOS/menu, Exploits, Homebrew Apps, DevKit, and more.
Created
2021-08-21
66 commits to main branch, last one about a year ago
WiiWare patching for Wiimmfi made easy.
Created
2016-10-20
125 commits to master branch, last one about a year ago
Doom-related tools for Java. Home of DECOHack and lots of other utilities. Build WAD projects (and soon, other kinds) with ease!
Created
2019-08-21
898 commits to master branch, last one 18 hours ago
Command-line tools for making/extracting Half-Life textures and sprites
Created
2021-04-24
137 commits to master branch, last one 6 days ago