atalantus / WFC-Unity-Example

A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.

Date Created 2019-12-05 (5 years ago)
Commits 32 (last one 4 years ago)
Stargazers 58 (0 this week)
Watchers 4 (0 this week)
Forks 10
License mit
Ranking

RepositoryStats indexes 610,149 repositories, of these atalantus/WFC-Unity-Example is ranked #432,859 (29th percentile) for total stargazers, and #379,891 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #15,615/21,567.

atalantus/WFC-Unity-Example is also tagged with popular topics, for these it's ranked: unity (#1,520/2087),  game-development (#1,042/1391),  unity3d (#853/1117),  gamedev (#767/994),  procedural-generation (#151/196)

Other Information

There have been 2 releases, the latest one was published on 2020-09-14 (4 years ago) with the name [2.0] Refactored WFC-Algorithm.

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0 commits on the default branch (master) since jan '22

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The only known language in this repository is C#

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atalantus/WFC-Unity-Example

updated: 2024-12-27 @ 10:06pm, id: 225996726 / R_kgDODXhvtg