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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Created
2016-09-30
151 commits to master branch, last one 6 months ago
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Created
2018-09-23
424 commits to master branch, last one 6 months ago
An implementation of Wave Function Collapse with a focus on performance.
Created
2018-02-22
92 commits to master branch, last one 18 days ago
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
Created
2023-06-02
67 commits to master branch, last one about a month ago
Wave Function Collapse library in C, plus a command-line tool
Created
2020-10-28
63 commits to master branch, last one 2 years ago
WFC (Wave Function Collapse) with Unity
Created
2020-04-08
42 commits to main branch, last one 3 years ago
Typescript version of MarkovJunior, runs on the web with a fancy renderer
Created
2022-06-24
206 commits to main branch, last one about a year ago
Free procedural level generator for unity
Created
2022-07-02
34 commits to main branch, last one 9 months ago
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
Created
2019-12-05
32 commits to master branch, last one 4 years ago
2D & 3D procedural generation with WFC/Model synthesis in Rust
Created
2023-11-13
524 commits to main branch, last one 5 months ago
🧱🌍 wave form collapse demo with react three fiber and web assembly
Created
2021-11-03
48 commits to master branch, last one 2 years ago
Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI
Created
2023-05-21
375 commits to main branch, last one about a year ago