Habrador / Unity-Boat-physics-Tutorial

Learn how to implement boat physics in Unity

Date Created 2020-02-15 (5 years ago)
Commits 7 (last one 3 years ago)
Stargazers 108 (0 this week)
Watchers 4 (0 this week)
Forks 35
License mit
Ranking

RepositoryStats indexes 622,366 repositories, of these Habrador/Unity-Boat-physics-Tutorial is ranked #287,928 (54th percentile) for total stargazers, and #383,614 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #10,168/21,913.

Habrador/Unity-Boat-physics-Tutorial is also tagged with popular topics, for these it's ranked: unity (#1,095/2112),  tutorial (#961/1549),  game-development (#764/1407),  unity3d (#618/1136),  gamedev (#580/1004),  physics (#208/399),  physics-simulation (#87/162)

Other Information

Habrador/Unity-Boat-physics-Tutorial has Github issues enabled, there is 1 open issue and 0 closed issues.

Homepage URL: https://www.habrador.com/tutorials/unity-boat-tutorial/

Star History

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Recent Commit History

2 commits on the default branch (master) since jan '22

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Issue History

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Languages

The primary language is C# but there's also others...

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updated: 2025-02-05 @ 09:42am, id: 240717566 / R_kgDODlkO_g