Habrador / Unity-Boat-physics-Tutorial

Learn how to implement boat physics in Unity

Date Created 2020-02-15 (4 years ago)
Commits 7 (last one 2 years ago)
Stargazers 101 (1 this week)
Watchers 4 (0 this week)
Forks 35
License mit
Ranking

RepositoryStats indexes 565,600 repositories, of these Habrador/Unity-Boat-physics-Tutorial is ranked #281,814 (50th percentile) for total stargazers, and #366,616 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #10,051/20,179.

Habrador/Unity-Boat-physics-Tutorial is also tagged with popular topics, for these it's ranked: unity (#1,073/1940),  tutorial (#953/1474),  game-development (#746/1304),  unity3d (#601/1046),  gamedev (#560/918),  physics (#207/366),  physics-simulation (#86/144)

Other Information

Habrador/Unity-Boat-physics-Tutorial has Github issues enabled, there is 1 open issue and 0 closed issues.

Homepage URL: https://www.habrador.com/tutorials/unity-boat-tutorial/

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2 commits on the default branch (master) since jan '22

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The primary language is C# but there's also others...

updated: 2024-09-27 @ 03:56pm, id: 240717566 / R_kgDODlkO_g