Habrador / Unity-Boat-physics-Tutorial

Learn how to implement boat physics in Unity

Date Created 2020-02-15 (4 years ago)
Commits 7 (last one 2 years ago)
Stargazers 107 (0 this week)
Watchers 4 (0 this week)
Forks 34
License mit
Ranking

RepositoryStats indexes 589,134 repositories, of these Habrador/Unity-Boat-physics-Tutorial is ranked #279,211 (53rd percentile) for total stargazers, and #374,926 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #9,913/20,937.

Habrador/Unity-Boat-physics-Tutorial is also tagged with popular topics, for these it's ranked: unity (#1,066/2026),  tutorial (#949/1516),  game-development (#741/1345),  unity3d (#602/1087),  gamedev (#562/954),  physics (#202/375),  physics-simulation (#87/151)

Other Information

Habrador/Unity-Boat-physics-Tutorial has Github issues enabled, there is 1 open issue and 0 closed issues.

Homepage URL: https://www.habrador.com/tutorials/unity-boat-tutorial/

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2 commits on the default branch (master) since jan '22

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The primary language is C# but there's also others...

updated: 2024-11-26 @ 08:38am, id: 240717566 / R_kgDODlkO_g