MangoButtermilch / Unity-Grass-Instancer

Unity super simple approach for GPU instanced grass (+ occlusion/frustum culling)

Date Created 2022-07-01 (2 years ago)
Commits 82 (last one 2 months ago)
Stargazers 249 (1 this week)
Watchers 8 (0 this week)
Forks 21
License mit
Ranking

RepositoryStats indexes 595,856 repositories, of these MangoButtermilch/Unity-Grass-Instancer is ranked #155,071 (74th percentile) for total stargazers, and #246,776 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #5,342/21,137.

MangoButtermilch/Unity-Grass-Instancer is also tagged with popular topics, for these it's ranked: unity (#639/2045),  gpu (#367/918),  shader (#108/258)

Other Information

MangoButtermilch/Unity-Grass-Instancer has Github issues enabled, there is 1 open issue and 4 closed issues.

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82 commits on the default branch (main) since jan '22

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The primary language is C# but there's also others...

updated: 2024-12-22 @ 06:50am, id: 509576917 / R_kgDOHl-G1Q