MangoButtermilch / Unity-Grass-Instancer

Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)

Date Created 2022-07-01 (2 years ago)
Commits 82 (last one 4 months ago)
Stargazers 276 (0 this week)
Watchers 9 (0 this week)
Forks 23
License mit
Ranking

RepositoryStats indexes 624,393 repositories, of these MangoButtermilch/Unity-Grass-Instancer is ranked #147,582 (76th percentile) for total stargazers, and #216,676 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #5,040/21,972.

MangoButtermilch/Unity-Grass-Instancer is also tagged with popular topics, for these it's ranked: unity (#610/2122),  gpu (#364/954),  shader (#106/271)

Other Information

MangoButtermilch/Unity-Grass-Instancer has Github issues enabled, there are 2 open issues and 4 closed issues.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

82 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

Total Issues
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Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLabHLSLHLSL

updated: 2025-03-06 @ 06:21am, id: 509576917 / R_kgDOHl-G1Q