MangoButtermilch / Unity-Grass-Instancer

Unity super simple approach for GPU instanced grass (+ occlusion/frustum culling)

Date Created 2022-07-01 (2 years ago)
Commits 82 (last one about a month ago)
Stargazers 235 (1 this week)
Watchers 7 (0 this week)
Forks 20
License mit
Ranking

RepositoryStats indexes 584,777 repositories, of these MangoButtermilch/Unity-Grass-Instancer is ranked #159,767 (73rd percentile) for total stargazers, and #269,350 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #5,517/20,768.

MangoButtermilch/Unity-Grass-Instancer is also tagged with popular topics, for these it's ranked: unity (#657/2008),  gpu (#374/900),  shader (#112/252)

Other Information

MangoButtermilch/Unity-Grass-Instancer has Github issues enabled, there is 1 open issue and 4 closed issues.

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82 commits on the default branch (main) since jan '22

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The primary language is C# but there's also others...

updated: 2024-11-21 @ 03:46pm, id: 509576917 / R_kgDOHl-G1Q