RoyTheunissen / GPU-Spline-Deformation

Baking spline deformation to a texture then applying it to a mesh via a shader.

Date Created 2020-05-21 (4 years ago)
Commits 48 (last one 3 months ago)
Stargazers 131 (0 this week)
Watchers 7 (0 this week)
Forks 17
License other
Ranking

RepositoryStats indexes 618,350 repositories, of these RoyTheunissen/GPU-Spline-Deformation is ranked #250,746 (59th percentile) for total stargazers, and #274,131 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #8,807/21,800.

RoyTheunissen/GPU-Spline-Deformation is also tagged with popular topics, for these it's ranked: unity (#969/2104),  gpu (#551/946),  shaders (#218/413),  shader (#153/268)

Other Information

There have been 2 releases, the latest one was published on 2022-08-10 (2 years ago) with the name v0.0.2.

Star History

Github stargazers over time

140140120120100100808060604040202000Jul '20Jul '2020212021Jul '21Jul '2120222022Jul '22Jul '2220232023Jul '23Jul '2320242024Jul '24Jul '2420252025

Watcher History

Github watchers over time, collection started in '23

7777776.56.566666620232023Feb '23Feb '23Apr '23Apr '23Jun '23Jun '23Aug '23Aug '23Oct '23Oct '23Dec '23Dec '23Feb '24Feb '24Apr '24Apr '24Jun '24Jun '24Aug '24Aug '24Oct '24Oct '24Dec '24Dec '24Feb '25Feb '25

Recent Commit History

7 commits on the default branch (master) since jan '22

776655443322110020232023Jul '23Jul '2320242024Jul '24Jul '2420252025

Yearly Commits

Commits to the default branch (master) per year

45454040353530302525202015151010550020202020202120212022202220242024

Issue History

Total Issues
Open Issues
Closed Issues
1111110.50.500000020222022Jul '22Jul '2220232023Jul '23Jul '2320242024Jul '24Jul '2420252025

Languages

The primary language is C# but there's also others...

C#C#ShaderLabShaderLab

updated: 2025-02-13 @ 01:02am, id: 265856658 / R_kgDOD9imkg