simeonradivoev / ComputeStochasticReflections

Compute Stochastic Screen Space Reflections for unity post processing

Date Created 2018-10-19 (6 years ago)
Commits 14 (last one about a month ago)
Stargazers 286 (0 this week)
Watchers 16 (0 this week)
Forks 25
License mit
Ranking

RepositoryStats indexes 585,332 repositories, of these simeonradivoev/ComputeStochasticReflections is ranked #137,950 (76th percentile) for total stargazers, and #137,203 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #4,699/20,792.

simeonradivoev/ComputeStochasticReflections is also tagged with popular topics, for these it's ranked: unity (#569/2011),  unity3d (#339/1079),  graphics (#363/866),  shader (#96/252)

Other Information

simeonradivoev/ComputeStochasticReflections has 2 open pull requests on Github, 1 pull request has been merged over the lifetime of the repository.

Github issues are enabled, there are 3 open issues and 0 closed issues.

There have been 1 release, the latest one was published on 2019-09-16 (5 years ago) with the name First Release.

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Recent Commit History

2 commits on the default branch (master) since jan '22

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The primary language is C# but there's also others...

updated: 2024-11-14 @ 05:23pm, id: 153815460 / R_kgDOCSsJpA