simeonradivoev / GPU-Planetary-Rendering

GPU atmosphertic scattering and planet generation in Unity 3D

Date Created 2019-10-08 (4 years ago)
Commits 14 (last one 2 years ago)
Stargazers 184 (0 this week)
Watchers 16 (0 this week)
Forks 22
License apache-2.0
Ranking

RepositoryStats indexes 534,880 repositories, of these simeonradivoev/GPU-Planetary-Rendering is ranked #178,655 (67th percentile) for total stargazers, and #133,867 for total watchers. Github reports the primary language for this repository as C#, for repositories using this language it is ranked #6,283/19,092.

simeonradivoev/GPU-Planetary-Rendering is also tagged with popular topics, for these it's ranked: unity (#726/1829),  unity3d (#424/997),  graphics (#411/802),  shader (#114/239)

Other Information

simeonradivoev/GPU-Planetary-Rendering has Github issues enabled, there are 4 open issues and 6 closed issues.

There have been 1 release, the latest one was published on 2019-10-08 (4 years ago) with the name First Release.

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updated: 2024-06-19 @ 11:26am, id: 213723598 / R_kgDODL0pzg