tobspr / RenderPipeline

Physically Based Shading and Deferred Rendering for the Panda3D game engine

Date Created 2014-06-21 (10 years ago)
Commits 858 (last one about a year ago)
Stargazers 966 (0 this week)
Watchers 80 (0 this week)
Forks 133
License other
Ranking

RepositoryStats indexes 584,777 repositories, of these tobspr/RenderPipeline is ranked #52,359 (91st percentile) for total stargazers, and #23,668 for total watchers. Github reports the primary language for this repository as Python, for repositories using this language it is ranked #8,176/116,437.

tobspr/RenderPipeline is also tagged with popular topics, for these it's ranked: python (#2,902/22023),  game-development (#210/1341),  opengl (#156/882),  glsl (#46/308)

Other Information

tobspr/RenderPipeline has 1 open pull request on Github, 44 pull requests have been merged over the lifetime of the repository.

Github issues are enabled, there are 32 open issues and 53 closed issues.

Homepage URL: https://github.com/tobspr/RenderPipeline/wiki

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Recent Commit History

1 commits on the default branch (master) since jan '22

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The primary language is Python but there's also others...

updated: 2024-11-21 @ 06:43pm, id: 21068958 / R_kgDOAUF8ng