Trending repositories for topic 3d-reconstruction
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
Code for "NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video", CVPR 2021 oral
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
"Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction" (NeurIPS 2024)
Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Unofficial implementation of 3D Gaussian Splatting in PyTorch + CUDA with MIT license
[CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
Auto-differentiable digitally reconstructed radiographs in PyTorch
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
Code for "NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video", CVPR 2021 oral
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
Generate 3D meshes from 2D images and retexture them directly in Unity.
Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
"Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction" (NeurIPS 2024)
[NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Code for Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction
The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
[arXiv'24] Align3R: Aligned Monocular Depth Estimation for Dynamic Videos
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
"HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting" (NeurIPS 2024)
Every authored resources 📦 (premium or open-access) to learn 3D Data Science.
"Rectifying Radiative Gaussian Splatting for Tomographic Reconstruction" (NeurIPS 2024)
StereoVision-SLAM is a real-time visual stereo SLAM (Simultaneous Localization and Mapping)
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
RGBD-3DGS-SLAM is a monocular SLAM system leveraging 3D Gaussian Splatting (3DGS) for accurate point cloud and visual odometry estimation. By integrating neural networks, it estimates depth and camera...
[IROS 2023] Fast LiDAR-Inertial Odometry via Incremental Plane Pre-Fitting and Skeleton Tracking
Integrates the vision, touch, and common-sense information of foundational models, customized to the agent's perceptual needs.
Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
End-to-End SLAM with camera calibration, monocular prior integration and dense Rendering
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
Gaussian Haircut: Human Hair Reconstruction with Strand-Aligned 3D Gaussians
Official Pytorch Implementation of SMIRK: 3D Facial Expressions through Analysis-by-Neural-Synthesis (CVPR 2024)
A Modular Framework for 3D Gaussian Splatting and Beyond
The repo for "Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image" and "Metric3Dv2: A Versatile Monocular Geometric Foundation Model..."
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
[CVPR 2024 Oral] Rethinking Inductive Biases for Surface Normal Estimation
Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
A Fast and Tightly-coupled Sparse-Direct LiDAR-Inertial-Visual Odometry (LIVO).
MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision
Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]
"Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesis" (ECCV 2024)
EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction
[arXiv'24] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
"Structure-Aware Sparse-View X-ray 3D Reconstruction" (CVPR 2024)
Gaussian Haircut: Human Hair Reconstruction with Strand-Aligned 3D Gaussians
[SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes
[CVPR2024 Oral] EscherNet: A Generative Model for Scalable View Synthesis
[ECCV 2024 - Oral] ACE0 is a learning-based structure-from-motion approach that estimates camera parameters of sets of images by learning a multi-view consistent, implicit scene representation.
RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.
[ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model
[CVPR 2024 Highlight] Official repository for paper "SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction"
[CVPR 2024] Official implementation of Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation