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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Created 2018-01-05
2,731 commits to develop branch, last one 8 days ago
A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
Created 2020-10-27
1,206 commits to main branch, last one 7 months ago
This repository is designed to help developers learn how to get started with Facepunch/Steamworks Networking and Unity Netcode For GameObjects.
Created 2022-01-16
23 commits to main branch, last one 7 months ago