2 results found Sort:

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Created 2018-01-05
2,723 commits to develop branch, last one 18 days ago
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.
Created 2022-02-22
181 commits to master branch, last one 11 days ago