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Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Created
2018-01-05
2,731 commits to develop branch, last one 8 days ago
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.
Created
2022-02-22
181 commits to master branch, last one 2 months ago