9D-Tony / UnitySmoothPixelFiltering

A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

Date Created 2021-06-26 (3 years ago)
Commits 18 (last one about a year ago)
Stargazers 90 (0 this week)
Watchers 5 (0 this week)
Forks 9
License mit
Ranking

RepositoryStats indexes 609,066 repositories, of these 9D-Tony/UnitySmoothPixelFiltering is ranked #323,205 (47th percentile) for total stargazers, and #338,640 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #136/298.

9D-Tony/UnitySmoothPixelFiltering is also tagged with popular topics, for these it's ranked: unity (#1,213/2087),  game-development (#824/1385),  unity3d (#683/1116),  gamedev (#627/989),  game-engine (#539/800),  shaders (#269/409),  shader (#185/262),  pixel-art (#97/178)

Other Information

9D-Tony/UnitySmoothPixelFiltering has Github issues enabled, there are 2 open issues and 0 closed issues.

Star History

Github stargazers over time

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Watcher History

Github watchers over time, collection started in '23

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Recent Commit History

5 commits on the default branch (main) since jan '22

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Yearly Commits

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Issue History

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Languages

The only known language in this repository is ShaderLab

ShaderLabShaderLab

updated: 2025-01-30 @ 08:26am, id: 380502322 / R_kgDOFq4BMg