9D-Tony / UnitySmoothPixelFiltering

A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering

Date Created 2021-06-26 (3 years ago)
Commits 18 (last one about a year ago)
Stargazers 80 (0 this week)
Watchers 4 (0 this week)
Forks 7
License mit
Ranking

RepositoryStats indexes 565,600 repositories, of these 9D-Tony/UnitySmoothPixelFiltering is ranked #329,492 (42nd percentile) for total stargazers, and #366,616 for total watchers. Github reports the primary language for this repository as ShaderLab, for repositories using this language it is ranked #136/269.

9D-Tony/UnitySmoothPixelFiltering is also tagged with popular topics, for these it's ranked: unity (#1,225/1940),  game-development (#830/1304),  unity3d (#687/1046),  gamedev (#627/918),  game-engine (#540/764),  shaders (#255/380),  shader (#177/247),  pixel-art (#101/169)

Other Information

9D-Tony/UnitySmoothPixelFiltering has Github issues enabled, there are 2 open issues and 0 closed issues.

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Recent Commit History

5 commits on the default branch (main) since jan '22

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The only known language in this repository is ShaderLab

updated: 2024-09-10 @ 02:44am, id: 380502322 / R_kgDOFq4BMg