10 results found Sort:
- Filter by Primary Language:
- Python (3)
- C# (2)
- TypeScript (2)
- GDScript (1)
- Rust (1)
- Scala (1)
- +
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Created
2020-04-26
1,678 commits to master branch, last one a day ago
A fast simplex noise implementation in Javascript / Typescript.
Created
2012-08-07
143 commits to main branch, last one 4 months ago
Procdural dungeon generator for Unity3D
Created
2019-11-19
3 commits to master branch, last one 5 years ago
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
Created
2020-06-15
75 commits to master branch, last one 2 years ago
Convert Blender node groups to a Python add-on
Created
2022-07-23
339 commits to main branch, last one 28 days ago
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
Created
2022-11-18
15 commits to main branch, last one about a year ago
turtle graphics playground
Created
2023-02-11
51 commits to master branch, last one about a year ago
The Fractal Flame Algorithm, FLAM3 for SideFX Houdini
Created
2021-02-08
3,927 commits to main branch, last one a day ago
A minimal Scala creative coding library targeting JVM/Javascript/Native
Created
2020-01-05
1,694 commits to master branch, last one 9 days ago
Generative Art for Blender
Created
2022-03-26
241 commits to main branch, last one about a year ago