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a simple collection of 2d collision/intersects functions. Supports points, circles, ellipses, lines, axis-aligned boxes, and polygons
Created
2017-11-28
81 commits to master branch, last one 2 years ago
Dynamic AABB trees in C++ with support for periodic systems.
Created
2016-08-28
98 commits to master branch, last one 4 years ago
Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.
Created
2016-09-03
15 commits to master branch, last one 7 years ago
Dynamic Tree(aka AABB Tree) native extension for Defold Engine
Created
2018-02-17
60 commits to v3.x branch, last one 14 days ago
Pure Python implementation of d-dimensional AABB tree.
Created
2019-01-18
125 commits to master branch, last one about a year ago
This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a couple of additional C# creature comforts for usability.
Created
2021-11-15
10 commits to main branch, last one 3 years ago
A bounding-volume hierarchy for in-game broad-phase collision detection
Created
2022-01-21
99 commits to main branch, last one 15 days ago
Dynamic BVH visualization
Created
2022-03-07
32 commits to master branch, last one 7 months ago