9 results found Sort:
- Filter by Primary Language:
- C# (4)
- C++ (2)
- JavaScript (2)
- GDScript (1)
- +
Realtime-CSG, CSG level editor for Unity
Created
2016-08-22
91 commits to master branch, last one about a year ago
A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
Created
2022-05-18
599 commits to main branch, last one 7 months ago
Work in progress prototype for the Chisel Level Editor, for Unity
This repository has been archived
(exclude archived)
Created
2019-02-05
408 commits to master branch, last one about a month ago
Smash The Mesh (STM) is a Godot add-on that allows you to break 3D meshes into multiple pieces and apply physics to each fragment. It includes features for saving the results to disk (cache) for quick...
Created
2024-09-01
35 commits to main branch, last one about a month ago
Constructive Solid Geometry for three.js, ES6 + BufferGeometry
Created
2020-05-26
104 commits to main branch, last one 2 years ago
tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is intended to be used as a backend in 3d level editors and/or generato...
Created
2021-11-28
17 commits to master branch, last one 7 months ago
2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.
Created
2021-12-14
300 commits to master branch, last one 2 days ago
🍊
Created
2021-07-22
634 commits to excelsior branch, last one 6 months ago
Chisel CSG Level Editor, for Unity
Created
2024-09-20
33 commits to main branch, last one 28 days ago