5 results found Sort:

GPU Raytracer from scratch in C++/CUDA
Created 2019-12-30
1,283 commits to master branch, last one 2 years ago
Mitsuba integration add-on for Blender
Created 2020-03-10
302 commits to master branch, last one 6 months ago
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Created 2018-12-01
6 commits to master branch, last one about a year ago
4
42
gpl-3.0
2
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
Created 2022-04-28
15 commits to master branch, last one about a year ago
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
Created 2023-05-23
107 commits to main branch, last one about a month ago