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GPU Raytracer from scratch in C++/CUDA
Created
2019-12-30
1,283 commits to master branch, last one 2 years ago
Mitsuba integration add-on for Blender
Created
2020-03-10
302 commits to master branch, last one 6 months ago
A collection of gradient-domain light transport algorithms implemented with Mitsuba
Created
2018-12-01
6 commits to master branch, last one about a year ago
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
Created
2022-04-28
15 commits to master branch, last one about a year ago
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
Created
2023-05-23
107 commits to main branch, last one about a month ago