21 results found Sort:
- Filter by Primary Language:
- Python (14)
- C# (2)
- C (1)
- C++ (1)
- HTML (1)
- JavaScript (1)
- +
Duik Ángela | Rigging and animation tools for After Effects
Created
2017-10-31
4,917 commits to master branch, last one 17 days ago
mGear Framework for Autodeks Maya. Documentation >> https://mgear4.readthedocs.io
Created
2020-09-28
1,398 commits to master branch, last one 2 days ago
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can b...
Created
2021-03-14
121 commits to main branch, last one 3 months ago
Collection of math nodes for Autodesk Maya
Created
2018-01-12
189 commits to main branch, last one 2 years ago
Skin export / import tools for Autodesk Maya
Created
2021-11-03
155 commits to main branch, last one 6 months ago
GT Tools is a free collection of scripts for Autodesk Maya
Created
2020-01-02
2,993 commits to release branch, last one 4 months ago
Maya Python API 3.0
Created
2021-04-04
317 commits to master branch, last one about a year ago
This repository has no description...
Created
2021-05-18
31 commits to main branch, last one 2 years ago
Collection of rigging tools and utils for Houdini Kinefx
Created
2021-01-06
42 commits to main branch, last one about a year ago
Blender rigging addon that streamlines action based setups
Created
2022-05-26
47 commits to main branch, last one about a year ago
A skin weights component editor inspired from Softimage.
Created
2018-05-27
51 commits to master branch, last one 12 months ago
Generate Blender Rigify armatures for VRM models
Created
2022-11-21
13 commits to main branch, last one 10 months ago
JS automation for After Effects; also a great template for any ScriptUI project.
Created
2013-06-05
176 commits to master branch, last one 8 months ago
Imports a Metahuman head from a DNA file, lets you customize it, then send it back to unreal.
Created
2024-12-09
11 commits to main branch, last one 27 days ago
Procedural rigging tool for Maya
Created
2019-02-05
92 commits to master branch, last one 2 years ago
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
Created
2024-04-17
14 commits to main branch, last one 7 months ago
2D/Cut-Out Rigging and Animation tools for Blender
Created
2019-06-30
243 commits to github branch, last one about a year ago
Free Maya Tools for 3D Animators
Created
2023-01-19
445 commits to master branch, last one 4 months ago
Blender addon for easy custom bone shapes
Created
2023-06-07
63 commits to main branch, last one 9 months ago
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
Created
2022-11-14
3 commits to main branch, last one 2 years ago
[CVPR 2025] DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters
Created
2024-11-28
3 commits to main branch, last one about a month ago