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Duik Ángela | Rigging and animation tools for After Effects
Created
2017-10-31
4,875 commits to master branch, last one a day ago
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
Created
2020-09-28
1,056 commits to master branch, last one 14 days ago
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can b...
Created
2021-03-14
117 commits to main branch, last one 9 days ago
Collection of math nodes for Autodesk Maya
Created
2018-01-12
189 commits to main branch, last one about a year ago
Skin export / import tools for Autodesk Maya
Created
2021-11-03
155 commits to main branch, last one 25 days ago
GT Tools is a free collection of scripts for Autodesk Maya
Created
2020-01-02
2,985 commits to release branch, last one 2 months ago
Maya Python API 3.0
Created
2021-04-04
317 commits to master branch, last one about a year ago
Collection of rigging tools and utils for Houdini Kinefx
Created
2021-01-06
42 commits to main branch, last one about a year ago
This repository has no description...
Created
2021-05-18
31 commits to main branch, last one about a year ago
Blender rigging addon that streamlines action based setups
Created
2022-05-26
47 commits to main branch, last one 9 months ago
A skin weights component editor inspired from Softimage.
Created
2018-05-27
51 commits to master branch, last one 6 months ago
JS automation for After Effects; also a great template for any ScriptUI project.
Created
2013-06-05
176 commits to master branch, last one 3 months ago
Generate Blender Rigify armatures for VRM models
Created
2022-11-21
13 commits to main branch, last one 5 months ago
live2D widget model collection, l2d-widget, live2d model 👖👕👔👗
Created
2020-10-24
541 commits to main branch, last one about a month ago
Procedural rigging tool for Maya
Created
2019-02-05
92 commits to master branch, last one about a year ago
2D/Cut-Out Rigging and Animation tools for Blender
Created
2019-06-30
243 commits to github branch, last one about a year ago
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
Created
2024-04-17
14 commits to main branch, last one 2 months ago
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
Created
2022-11-14
3 commits to main branch, last one 2 years ago
Blender addon for easy custom bone shapes
Created
2023-06-07
63 commits to main branch, last one 4 months ago
Free Maya Tools for 3D Animators
Created
2023-01-19
420 commits to master branch, last one a day ago