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A real-time motion capture system for 3D virtual character animating.
Created
2022-03-09
232 commits to main branch, last one 4 months ago
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular c...
Created
2019-07-05
542 commits to master branch, last one 6 months ago
A SteamVR powered mocap solution for Unreal Engine
Created
2021-05-24
129 commits to main branch, last one 14 days ago
A library for machine learning research on motion capture data
Created
2017-11-07
34 commits to master branch, last one 3 years ago
Markerless kinematics with any cameras — From 2D Pose estimation to 3D OpenSim motion
Created
2022-06-09
872 commits to main branch, last one 16 hours ago
Motion and Shape Capture from Sparse Markers
Created
2021-09-29
53 commits to main branch, last one 2 years ago
A Multi-Task Dataset for Simulated Humanoid Control
Created
2022-06-07
43 commits to main branch, last one 2 months ago
The Machinima Studio mod
Created
2016-06-17
3,561 commits to 1.12 branch, last one 5 months ago
GT Tools is a free collection of scripts for Autodesk Maya
Created
2020-01-02
2,985 commits to release branch, last one 3 months ago
Parse and visualize asf/amc files from CMU MoCap dataset.
Created
2018-05-10
21 commits to master branch, last one about a year ago
Phiz is a tool that allows you to perform facial motion capture from any device and location.
Created
2022-04-11
120 commits to main branch, last one about a year ago
Information of public available data sets for biomechanics.
Created
2020-06-25
118 commits to master branch, last one 10 days ago
Python 3 bindings for the Azure Kinect SDK
Created
2020-01-14
18 commits to master branch, last one 3 years ago