7 results found Sort:

:fish: :bug: Small Inteli Creatures Based On Steering Behaviours
Created 2018-06-26
58 commits to master branch, last one 5 years ago
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
Created 2020-03-01
32 commits to master branch, last one about a year ago
9
61
apache-2.0
4
ORCA(Optimal Reciprocal Collision Avoidance) in Unity.
Created 2022-11-14
20 commits to master branch, last one 2 months ago
13
55
gpl-3.0
3
This is a Boids Simulation, written in Python with Pygame.
Created 2021-03-15
109 commits to main branch, last one 2 years ago
CPU and GPU flocking implementations in the Unity game engine. Based on Unity's ECS implementation using DOTS, presented by Mike Acton.
Created 2019-08-04
60 commits to master branch, last one 3 years ago
Python implementation of "Flocking for multi-agent dynamic systems: Algorithms and theory" by Olfati-Saber for multi-agent triangular formation.
Created 2022-01-14
8 commits to main branch, last one 2 years ago