8 results found Sort:
High performance algorithms in C#: SIMD/SSE, multi-core and faster
Created
2018-02-19
865 commits to master branch, last one 4 months ago
Generic algorithms and data structures for Lazarus/Free Pascal
Created
2018-04-19
3,728 commits to master branch, last one 12 hours ago
То, чего нет в Бусте
Created
2014-11-18
992 commits to master branch, last one about a year ago
Splatter is a WebGPU based gaussian splatting engine written in Rust
Created
2023-09-24
6 commits to main branch, last one 8 months ago
A compute shader implementation of the OneSweep sorting algorithm.
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Created
2023-08-15
15 commits to main branch, last one 3 months ago
A radix sorting library for Go (golang)
Created
2014-05-06
139 commits to main branch, last one 10 months ago
OneSweep, implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Created
2024-02-15
79 commits to main branch, last one 12 days ago
GPU Radix Sort implemented in Vulkan and GLSL.
Created
2023-07-06
19 commits to main branch, last one 2 months ago