22 results found Sort:
- Filter by Primary Language:
- C++ (6)
- Python (6)
- JavaScript (4)
- C (3)
- C# (2)
- GDScript (1)
- +
A high performance, editable terrain system for Godot 4.
Created
2023-01-22
870 commits to main branch, last one 7 days ago
HeightMap terrain for Godot implemented in GDScript
Created
2018-02-07
821 commits to master branch, last one 22 days ago
GRBL controller application with G-Code visualizer written in Qt.
Created
2015-07-15
481 commits to master branch, last one 2 years ago
Normal & height maps generation from single pictures
Created
2020-05-17
18 commits to master branch, last one about a year ago
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Created
2014-04-17
140 commits to gh-pages branch, last one 4 months ago
Heightmap meshing utility.
Created
2019-08-22
84 commits to master branch, last one 4 years ago
C99 heightmap utilities.
Created
2015-08-09
134 commits to master branch, last one 3 years ago
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Created
2016-10-04
128 commits to master branch, last one 2 years ago
Digital Elevation model library in C#. 3D terrain models, line/point Elevations, intervisibility reports
Created
2017-01-09
1,124 commits to master branch, last one 2 months ago
A fast JavaScript terrain mesh generation tool based on Delaunay triangulation
Created
2019-10-02
29 commits to master branch, last one about a year ago
A heightmap generator for Cities: Skylines
Created
2021-04-07
158 commits to master branch, last one 2 months ago
Load and view .npy files containing 2D and 1D NumPy arrays.
Created
2020-09-04
202 commits to master branch, last one about a year ago
A desktop application for node-based procedural terrain generation.
Created
2023-07-07
1,244 commits to main branch, last one 20 days ago
A Cython port of Martini for fast RTIN terrain mesh generation
Created
2020-05-26
109 commits to master branch, last one 2 years ago
A wizard that generates terrains for Gazebo using height maps.
Created
2018-07-10
13 commits to master branch, last one 3 years ago
Estimates a depth mapping from a given normal mapping.
Created
2022-02-20
438 commits to main branch, last one 2 months ago
Python bindings to `hmm` for fast terrain mesh generation
Created
2020-07-25
102 commits to master branch, last one 3 months ago
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
Created
2016-06-03
275 commits to master branch, last one about a year ago
Import heightmaps into Unreal from real world locations using Mapbox
Created
2022-03-09
71 commits to master branch, last one 6 months ago
Game and prototypes with SharpDX and Directx 11
Created
2014-09-07
2,021 commits to master branch, last one 5 months ago
Generate map templates for Farming Simulator from real places.
Created
2024-01-18
279 commits to main branch, last one 11 hours ago
A C++ library to generate two-dimensional terrain heightmaps for software rendering or video games.
Created
2023-07-13
1,071 commits to main branch, last one 13 days ago